INDUSTRIAL REVOLUTION MOD

I-M Addon Pack 1 - Custom Lots (CAM Edition)


1 - INTRODUCTION/OVERVIEW

This is the second expansion package for the IRM. It contains a set of custom-made lots that can grow as fillers between industrial facilities, mainly tanks/silos and warehouses. Fillers are particularly important for I-M because Maxis apparently forgot to include some small 1x1 lots to fill the gaps between other structures! The lots were made using the same dependencies that went into the IRM base pack. The screenshots show only one lot for each structure, but this package contains more lots for better variety. The structures can grow on different lots which feature a different layout and size as well. In total, this package contains 45 lots.

Since these lots are custom, they cannot simply adopt the preset in-game names. However, I have given them proper names and included two languages. If your SimCity has a German locale, the names will appear in German, with all other locales, the names will appear in English.

I have included two versions, one for use with Toroca's Industrial Jobs Quadrupler (Quadrupler Edition) and one for the default game (Standard Edition).

INSTALLATION: Inside the ZIP, you will find the main folder for this addon pack. It contains the 45 lot files as well as two sub-folders, one for the Standard Edition and one for the Quadrupler Edition. I recommend extracting the ZIP file into your main IRM folder (...\Plugins\IRM\). Then you should change to the IRM I-M Addon 1 folder (...\Plugins\IRM\I-M Addon 1\) and delete the sub-folder of the version you do not want to use.


2 - THE TECH STUFF

Technically, the same compatibilities and restrictions apply as for the IRM base pack - see here. Make sure you read and understand the instructions concerning the IRM as a whole before you add this package.

These lots have been modded as "Mech" and "Out" lots. If you don't know what that is, here's a short description:

Industry is divided into three sub-tpyes: "Anchor", "Mech" and "Out" lots. The three types together form industrial compounds that are treated as one facility by the game.

Whenever you lay out industrial zones, one or more anchor lots will grow first. Afterwards, Mech and Out lots will grow next to an anchor lot and attach to it. The jobs provided by these Mech and Out lots will be added to the jobs of the Anchor lot they are attached to. You don't see this attachment directly, but when you use the Route Query tool and click around a bit on your industrial areas, you will see that Sims only travel to a handful of buildings directly. You will also see that some structures share the same commuter and freight arrows. This is because they have been joined to form a single facility in terms of game mechanics.

You can use this for even better control of industrial growth: Simply hold [STRG] or [Alt Gr] to zone an industrial plot of a particular size like 2x2, 4x3, 2x4, 5x4, 3x6, and so on adjacent to a road. This will give you a fairly good chance of getting an Anchor building of the given size (if a lot of corresponding type, size, and stage exists). Then you can use normal zoning without road contact around this anchor building to create room for Mech and Out buildings.

Just like the lots in the base pack, these addon lots have been assigned to medium density and/or high density according to their appearence - the old-fashioned, "dirty" ones to medium density, the sleek, "clean" and modern ones to high density, and the totally generic structures to both densities.


3 - DEPENDENCIES

...are basically the same as for the IRM base pack, see here. This pack is intended for use with the IRM, so once you have the IRM, you are pretty much set up and ready to go without further hassle!

The official Maxis buildings as props (If you excuse the shameless self-plug, I'd recommend using the following file instead, which offers the same functionality plus a little enhancement and acts as a replacement of the file above: Maxis prop names and query fix)


4 - FINAL WORDS

I hope you'll have fun with these filler lots - next up will be some fence/filler lots to get some more structure into your industrial areas and make them look spacier and less cramped.

T Wrecks, Dec 8, 2012